Jack Maatman
A motion designer with the heart of an editor.
I help teams turn complex ideas into clear, well-crafted stories — from documentaries to large-scale presentations.
Clients & collaborators
Deep Dives
Selected projects explored in detail.
Dell Technologies
Keynote motion design for Michael Dell at Dell Technologies World
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Dell Technologies — Keynote
What I did
Designed and delivered animation within an established show framework, collaborating closely with the creative team to support clarity, pacing, and on-stage readability. Over a four-week production window, explored and refined multiple visual approaches to communicate abstract and evolving topics, including AI and sustainability.
Evolving role
In more recent years, I’ve been involved earlier — helping establish templates and systems that support smoother iteration and on-site execution.
Outcome
A polished keynote that held together under the demands of a high-profile, live presentation and supported complex ideas with clarity and confidence.
“DTW ’24 wouldn’t have been complete without Jack’s work on Michael Dell’s opening keynote — especially his smart, inventive visualization of AI.”
Vitreonics
Post-production lead on a 10-part, long-form educational series
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Vitreonics — Expressive Landscape in Glass
Context
An educational series following world-renowned glass artist Tim Carey, designed as a deep, process-driven walkthrough of glass fusing.
What I did
Led post-production across the entire series — edit, sound, color, and graphics — shaping long-form material into a clear, watchable learning experience. The work required learning the art form itself, understanding its process and common pitfalls, and translating that knowledge into edits that support how people actually learn from video.
Ongoing collaboration
This has become an ongoing remote collaboration, with four classes produced so far, refined iteratively through real-time work over Zoom. In addition to the classes, we’ve also produced several standalone short-form videos documenting work in and around Tim’s studio.
Outcome
A focused, immersive series that makes a complex, tactile craft accessible without flattening its nuance, while supporting sustained engagement across long runtimes.
“Working together remotely, Jack and I learned to think and edit in sync — it became one of the most exciting collaborative editing experiences I’ve had.”
Slacker da Vinci
An observational docuseries built around risk, process, and failure
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Slacker da Vinci
Context
A docuseries following glass artist Tim Carey after being approached by Stephen Stern, Senior Master Builder at Gretsch Guitars, for a commission of one custom glass guitar. The scope quickly grows into two guitars, pushing process, personalities, and expectations off balance.
Scope
Shot as an immersive, real-time process piece, blending documentary storytelling with elements of observational reality — capturing work as it unfolds rather than after the fact.
What I did
Edited the series to balance immediacy and narrative clarity, shaping long days of process, problem-solving, and friction into a story that preserves tension while staying grounded in character. The edit embraces uncertainty, allowing moments of failure and frustration to land before the eventual breakthroughs.
Outcome
A compelling series that keeps the audience invested by placing them inside the process — present for both the setbacks and the moments when everything ultimately comes together.
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Let’s make something amazing together.
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